![]() Gascoigne is there to roll out the bloody welcome mat. Players have just started this game, which means they have no idea what to expect. While later Hunter encounters may prove more difficult, specifically Gherman, Gascoigne's placement at the beginning makes him extremely punishing. His final phase will throw players off guard, as he not only becomes more aggressive, but he turns into a freaking werewolf! Just like the player, Gascoigne is also a Hunter who moves fast and can even parry the player's attacks. 14 Gehrman, The First Hunterĭepending on the path players take, Father Gascoigne is either their first or second boss fight, but oh my does he make quite an impression. The following climactic encounters are the cream of the crop in the context of difficulty alone, being nigh impossible to beat for many players. This is especially true in the case of the bosses, with Bloodborne being notable in the Souls community for featuring some of the hardest boss encounters that FromSoftware has ever made. Players can't even think about losing their attention for a split second, since that will generally lead to their doom. Updated on by Ritwik Mitra: Bloodborne is a game that wears its difficulty on its sleeve with pride. Here are the toughest bosses in Bloodborne, as per popular consensus. These entries stood out based on how grueling they were for the player base. What one finds to be challenging, others may think it was the easiest thing they’ve ever encountered. Keep in mind that difficulty is completely subjective. Related: Bloodborne: Hidden Areas You Didn’t Know Existed Facing off against these bosses can sometimes feel like a dance where one wrong step means players have completely lost the rhythm. Some of Bloodborne’s toughest bosses are just as quick (if not more) than the player. Most of this can be attributed to the boss fights, which always put the players' skills and gear to the test. Since all three will transform into more difficult enemies when any one of them reaches about 25% remaining health it will be easier to quickly burn them down post-transformation if all three have relatively low health.FromSoftware’s games are always known for their insane difficulty and unforgiving gameplay. They are somewhat weak to bolt damage and can be temporarily paralyzed when shocked.Īlternate strategy: Instead of burning one down the player can try to get all 3 around 1/3 health. If you have enough stamina, keep attacking him quickly and he won't get the chance to summon the snakes. But look out when there is only one left because he will summon 3 giant snake heads to attack you for massive damage. When he's dead, you can choose which of the other two to focus on first. The best way to deal with them is to focus on the fire mage first because you can't keep your eye on him as well as the other two. Other Melee - Attacks faster, gains several wide reaching attacks.Melee w/Candle - Buffs his sword with fire, can stretch his reach out a dozen feet.Mage - Can throw new forms of fireballs, causing wider destruction. ![]() Snakes appear from their chest, and each gains a new power: When one enemy reaches near death status (rouhgly 25% remaining health), they ALL will transform. If you are lucky, the slower melee enemy may also get caught between it, leaving just the aggressive one to fight you. ![]() You can hide behind the massive tombstone and fight the two melee enemies while rotating around so that the tombstone constantly prevents the mage from hitting you. These can be used to separate the enemies, most notably the mage. ![]() The battle area also has several small tombstones, and one massive one that you can use as a wall. This you can repeat until only the mage is left. Once down, you will have about 3 seconds to whittle down their health. Due to their fast attack speed, staggering the two melee characters with a blunderbuss is fairly easy.
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